I've Spent Hours Modding The Elder Scrolls 2: Daggerfall Remake
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I've Spent Hours Modding The Elder Scrolls 2: Daggerfall Remake

One of the most intriguing and ambitious mod projects that I’ve been following over the past 10 years has been Daggerfall Unity‚ a full recreation of The Elder Scrolls 2: Daggerfall in the Unity engine. Made by Australian IT business owner Gavin ‘Interkarma’ Clayton‚ the project modernises Daggerfall—infamously the biggest RPGs in existence in terms of world size—for modern rigs‚ makes it playable in high resolutions‚ with modern control schemes‚ and applies all kinds of fancy lighting and graphical effects proffered by Unity. Basically‚ it makes the 1996 game‚ which could understandably be deemed unplayable by today’s gamers trying to go back to it‚ playable again.