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Dungeonborne revamps matchmaking to be like a “casino”, fans hate it
It’s been fascinating watching the progression of Dungeonborne from launch to its current iteration. Regardless of your feelings on the quality of the game, you have to admire how its developer is trying new things, even if those updates are not entirely successful. A big experimental change has just hit the game as part of the preseason patch and though it’s an admirable attempt to fix one huge issue, it seems fans aren’t entirely pleased.
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