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Baldur’s Gate 3 director says the vast RPG required a “bit of crunch”
In one of his final interviews before Larian moves on to new projects, Baldur’s Gate 3 director and company CEO Swen Vincke says the team didn’t “overly crunch,” but that it would be a lie to say “we didn’t” at all. With two new mystery games on the way Vincke and the team are starting to look at what’s next for Larian, but not before an appearance at the Digital Dragons conference.
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