Forget a crash landing, I’m more concerned Concord won’t take off
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Forget a crash landing, I’m more concerned Concord won’t take off

When I first heard the name of Firewalk Studios’ Concord I was transported back to my nan and grandad’s house in the late 90s. There I was, tiny, full head of hair, having my shit rocked as supersonic airliner Concorde darted overhead at Mach 2. I’d often hear its thunderous roar announcing its presence long before I saw it - a one-of-a-kind feat of engineering that managed to ingrain itself so viscerally into my memory to this day. Of course, Concord isn’t Concorde. While they share a mutual meaning - ‘harmony between people’ - they couldn’t be more dissonant. I don’t mean this in the literal sense, though. You see, for Concord to live up to the precedent set by its aeronautical counterpart it needs to be bold, unique, and an absolute tour de force. Concord isn’t any of those things from what I’ve experienced so far in the FPS game. Having spent just over ten hours testing out all 16 Concord characters available in its open beta, across the four available Concord game modes on offer, the good news is the hero shooter has some fabulously robust fundamentals to build on. But I’m not convinced it’s going to survive being thrown to the live-service wolves. Continue reading Forget a crash landing, I’m more concerned Concord won’t take off MORE FROM PCGAMESN: Best multiplayer games, Best cross platform games, Best FPS games