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Fallout and The Long Dark inspire savage new survival Permafrost
Apart from all the nods and visual references to Half-Life, one thing that really caught my attention about Abiotic Factor, the co-op survival game that launched in full earlier this year, was the fact it was mostly set indoors. For the majority of the genre, you’re outside, scavenging roots, berries, and timber to guard yourself against the elements. But I like this twist, a survival game set inside a more confined, man-made environment. Taking cues from The Long Dark and the Fallout series, Permafrost relocates your battle to stay alive away from the forests and the flora, and to the ruins of cities.
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