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New Star Citizen update brings two features the game has always needed
It’s strange. Videogames are supposed to be possibility spaces, boundless, consequence-free toy box worlds where you can become someone, or something, fantastical. And yet I’m a sucker for painstaking simulation - one of the best game experiences I’ve ever had is Snowrunner, and the slow-motion drama of driving several hundred pounds of building supplies up a hill. Star Citizen, especially when it’s finished, is meant to be a space game of immeasurable scale. But the new 3.24 update, Cargo Empires, brings a wonderful, tactile kind of realism, a sense of normality that makes everything else pop even louder. Also inheriting one of the best-loved features of Starfield and Skyrim, as we wait for Star Citizen 4.0, this is a seriously worthy update.
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