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Dragon Age The Veilguard is just as much an RPG as its predecessors
There’s a jump button in Dragon Age: The Veilguard. Press it, and the game’s custom-made protagonist, Rook, leaps upward. The same button lets Rook vault across waist-high barriers and clamber up ledges, traversing the fantasy world of Thedas with acrobatic ease. It’s a small detail, this jump button, but combined with dozens of other design choices, it makes The Veilguard feel distinct from more traditional RPGs. The latest from BioWare, a studio responsible for classics of the genre ranging from the original Baldur’s Gate games through to the Mass Effect series and first trio of Dragon Age entries, is a significant departure from the team’s house style.
Continue reading Dragon Age The Veilguard is just as much an RPG as its predecessors
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