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Arcane Season 2’s soundtrack doesn’t want to “exceed” the first, Mako says
“You walk along the edge of danger, and it will change you,” rumbles Woodkid. Vi and Jinx clash, illuminated in frantic neon as the lifeless, stony eyes of a long-forgotten Janna mural gaze down in silent disapproval. Simultaneously, Ekko, Heimerdinger, and Jayce have discovered The Anomaly and the extent of its corruption. Everything fades to white as Jayce reaches out a hand, and Caitlyn and Vi’s Hextech begins to malfunction. It’s the scene we’ve all been waiting for - the big battle, the climax of Season 2 Act 1. While, animation-wise, it’s brilliant, Woolkid’s dulcet tones really do bring the action to life. That’s the story of Arcane generally; its soundtrack isn’t just a soundtrack, it’s a heartbeat; a symphony of complex emotions. In the wake of Act 3, I ask producer Alex ‘Mako’ Seaver how it all came together, and how the team dealt with the pressure of soundtracking one of the greatest videogame adaptations put to screen.
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